Elise Joy Motzny
Elise Joy Motzny
3D Environment Artist
Chicago, United States

Creative 3D Environment & Prop Artist with 10+ years of experience delivering production-ready assets for AAA and indie games, including Fortnite, Mortal Kombat 11, Saints Row, and Risk of Rain 2. I've worked on everything from hero props and cosmetic variants to environments and set dressing, taking assets from concept—or sometimes no concept at all—through final engine implementation. I enjoy collaborating with talented teams, solving visual challenges, and creating work that feels polished, purposeful, and fun to explore.

Resume PDF

Experience

  • October 2023 - May 2025
    3D Content Artist at Gearbox

  • June 2022 - August 2023
    Senior Environment Artist, 1.5 years, Full-time at Deep Silver Volition
    Chicago Remote

    • Concepted and Directed 5 Blocks in SR5 DLC2

    • Concepted and Created entire Sunshine Springs Block for SR5 DLC1

    • Created, Directed, and Lead Art on two prototype game projects

    • Created, Taught, and Implemented UE5 Bootcamp1 Coursework

    • Created, Taught, and Implemented UE5 Bootcamp2 for Artist

    • Learned a Proprietary Engine to create blocks & to parallel teach UE5

  • July 2019 - June 2022
    Hard Surface & Organic 3D Artist, 3 years, Full-time at High Voltage Software
    Hoffman Estates and Remote, United States of America

    • Prototyped, High-poly modeled/sculpted, Low-poly Baked, Texture Painted,

    and created LODs for Hardsurface and Organic Assets from concept art

    • Follow up on Feedback from Epic Games to improve above assets

    • Implement Assets into Fortnite using UGS and UE5

    • Vertex Painted Damage on destruction Assets

    • Encourage and help teammates with art assets and positive energy

    • Create Assets for “Fortnite Battle Royale,” “Fortnite Save the World,” and

    Seasonal Fortnite Events

  • October 2018 - July 2007
    3D Artist at NetherRealm Studios
    Chicago, United States of America

    Create and Implement 3D Assets for Characters.

    Concept Ideas or work from an existing concept

    Model, Sculpt, Texture, Rig, Weight, and Implement Assets in Engine

  • July 2015 - July 2021
    3D Artist at 3 Turn Productions
    Chicago

    • Create Props and Assets for Ever, Jane with or without concept

    • Follow up on Feedback from Leads

    • Create User Interface 2D Assets

  • July 2013 - July 2015
    Art Director and Environment Artist at Yeti Activity : Yeti’s Quest : July 2013 - July 2015
    Chicago Remote


    • Concept, Design, and Implement eight whole levels that each represent a

    different bio-dome of Nepal using Unity

    • Give Direction & Hire Artists onto the team for UI and Character Art

    • Design/Model eight levels t

    • Work with clients to assure their vision is being reached

  • September 2016 - September 2016
    3D Modeling Teaching Assistant at Northwestern University
    Evanston, United States of America

    Taught Maya to 5th and 6th graders with Rachel Nador.

  • June 2011 - August 2011
    Contract Pixel Artist at The Men Who Wear Many Hats
    Chicago, United States of America

    Create splash pages of the Chicago Skyline and Evil Dead Cottage for the awesomely zombified version of Organ Trail.

  • September 2010 - May 2013
    Digital Art Tutor at Columbia College Chicago
    Chicago, United States of America

    Help students progress as digital artists with friendly encouragement, advice, and quick demonstrations.

Productions

    • Video Game
      Risk of Rain Seekers of the Storm
    • Year
      2024
    • Role
      3D Content Artist
    • Company
      Gearbox
    • Video Game
      Saints Row V
    • Year
      2022
    • Role
      Senior Environment Artist
    • Company
      Deep Silver Volition
    • Video Game
      Fortnite
    • Year
      2019
    • Role
      3D Artist
    • Company
      High Voltage Software
    • Video Game
      Mortal Kombat 11
    • Year
      2019
    • Role
      3D Artist
    • Company
      NetherRealm Studios
    • Video Game
      Ever, Jane
    • Year
      2016
    • Role
      3D Props Artist
    • Company
      3 Turn Productions
    • Video Game
      Organ Trail
    • Year
      2012
    • Role
      Pixel Artist
    • Company
      The Men Who Wear Many Hats