Mech Armature Tower and Various Props (Fortnite - Collision Event)

Modeled, Textured, Baked, UV'd, LOD'd Giant MEsh Armature for Fortnite Seasonal Event Background in player screen

Modeled, Textured, Baked, UV'd, LOD'd Giant MEsh Armature for Fortnite Seasonal Event Background in player screen

Modeled, Textured, Baked, UV'd, LOD'd Giant MEsh Armature for Fortnite Seasonal Event Background in player screen

Modeled, Textured, Baked, UV'd, LOD'd Giant MEsh Armature for Fortnite Seasonal Event Background in player screen

High Poly Asset in Maya using smooth preview and creasing workflow

High Poly Asset in Maya using smooth preview and creasing workflow

High Poly Asset in Maya using smooth preview and creasing workflow

High Poly Asset in Maya using smooth preview and creasing workflow

High Poly Asset in Maya using smooth preview and creasing workflow

High Poly Asset in Maya using smooth preview and creasing workflow

Fixed parts of the floor (middle) and Placed Icicles on the pipes (bottom)

Fixed parts of the floor (middle) and Placed Icicles on the pipes (bottom)

In the first part of this video, the giant mech that holds the robot was one of the many assets I worked on. I was responsible for many various assets, materials, props and world building for this event.