EJ brings a ton of heart to her art. Her happy demeanor inspires others around her and she loves working with them to create amazing games. Versatile in her artstyle, from stylized assets to realistic forms, she is able to adapt to any project.
Create and Implement 3D Assets for Characters.
Concept Ideas or work from an existing concept
Model, Sculpt, Texture, Rig, Weight, and Implement Assets in Engine
Work with art team to design, model, and texture the world of Ever Jane.
Assist Founder with fresh ideas and solutions for game's design goals.
Taught Maya to 5th and 6th graders with Rachel Nador.
Design, model, and texture eight levels that each represent a different bio-dome of Nepal
Work closely with clients to assure their artistic vision is being reached
Create props for architectural renderings that utilize Unity and Oculus Rift
Assure texture quality meets PBR standards
Create splash pages of the Chicago Skyline and Evil Dead Cottage for the awesomely zombified version of Organ Trail.
Help students progress as digital artists with friendly encouragement, advice, and quick demonstrations.